27 lines
706 B
Markdown
27 lines
706 B
Markdown
![]() |
#unity/日常积累
|
|||
|
|
|||
|
api接口是介个:
|
|||
|
|
|||
|
``` cs
|
|||
|
AssetDatabase.CreateAsset()
|
|||
|
```
|
|||
|
|
|||
|
需要注意的是,这里的路径是asset开头的,而不是文件系统全名
|
|||
|
|
|||
|
![[Pasted image 20230518110958.png]]
|
|||
|
|
|||
|
创建动画控制器或者timeline都可以的,简单举个栗子
|
|||
|
|
|||
|
``` cs
|
|||
|
AnimatorController newOverrideController = new AnimatorController();
|
|||
|
AssetDatabase.CreateAsset(newOverrideController, ControllerPath);
|
|||
|
AssetDatabase.Refresh();
|
|||
|
```
|
|||
|
|
|||
|
``` cs
|
|||
|
TimelineAsset newPlayableDirector = new TimelineAsset();
|
|||
|
AssetDatabase.CreateAsset(newPlayableDirector, timeLineFullPath);
|
|||
|
AssetDatabase.Refresh();
|
|||
|
```
|
|||
|
|