#unity/日常积累 # [AssetDatabase](https://docs.unity.cn/cn/current/ScriptReference/AssetDatabase.html).GetAllAssetBundleNames public static string[] GetAllAssetBundleNames (); ## 返回 **string[]** 资源捆绑包名称数组。 ## 描述 返回资源数据库中所有的 AssetBundle 名称。 ``` cs using UnityEditor; using UnityEngine; public class GetAssetBundleNames { [MenuItem("Assets/Get Asset Bundle names")] static void GetNames() { var names = AssetDatabase.GetAllAssetBundleNames(); foreach (string name in names) Debug.Log("Asset Bundle: " + name); } } ```