跨主题调用的错误示例:
![[img_v3_02rk_51979d02-e599-4ca1-a861-6717290085hu.jpg]]
![[Pasted image 20251106163305.png]]
其中,第一个问题,对应修改的,是注释了这俩地方:
![[Pasted image 20251107150038.png]]
![[Pasted image 20251107150315.png]]
![[Pasted image 20251107150349.png]]
另外俩问题:
![[Pasted image 20251110163932.png]]
修改记录是这些:
![[Pasted image 20251110163922.png]]
修改示例,预制体的配置拖拽;
![[Pasted image 20251110164015.png]]
对应的逻辑修改:
![[Pasted image 20251110164107.png]]
setwincoins 变色处理: 缺接口调用
![[Pasted image 20251111143121.png]]
优化验收提交:
![[Pasted image 20251111150829.png]]
依赖检测工具,忽略文件夹
Assets/ZSlotKing/MiniGame/Themes/75
Assets/ZSlotKing/Effects/Slots/Slot75
依赖脚本名的重新映射
UIContainerUtil.cs
UIContainer.cs
75主题-野牛 2 buglist修复:
https://nxjy5tl8k2.sg.larksuite.com/sheets/TcwAscLYLhOwrrtHtxQltL6Lgmh
具体的GM指令相关:
进入特殊玩法:
$slots$customspin [2]
JP弹窗的话,就是先
$slots$customspin [2]
spin再
$slots$customfreespin [1,["scatter_3","scatter_3","scatter_3","scatter_3","scatter_1","low_1","low_1","low_1","low_1","low_1","low_1","low_1","med_1","low_1","low_1","low_1","low_1","low_1","med_1","low_1","low_1","low_1","low_1","low_1"],[1,1,1,1,1],[["MINI"],["MINOR"],["MAJOR"],["GRAND"]]]
选左边那个