459 B
459 B
#unity/日常积累
布尔接口:IsPartOfPrefabInstance()
GameObject go = AssetDatabase.LoadAssetAtPath("Assets/Prefabs/base.prefab", typeof(GameObject)) as GameObject;
Transform[] transList = go.GetComponentsInChildren<Transform>();
for (int i = 0; i < transList.Length; i++)
{
Debug.Log("Instance:" + PrefabUtility.IsPartOfPrefabInstance(transList[i].gameObject));
}