obsidian/笔记文件/2.笔记/unity代码创建文件.md
2025-03-26 00:02:56 +08:00

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#unity/日常积累

api接口是介个

AssetDatabase.CreateAsset()

需要注意的是这里的路径是asset开头的而不是文件系统全名

!Pasted image 20230518110958.png

创建动画控制器或者timeline都可以的简单举个栗子

                AnimatorController newOverrideController = new AnimatorController();
                AssetDatabase.CreateAsset(newOverrideController, ControllerPath);
                AssetDatabase.Refresh();
                TimelineAsset newPlayableDirector = new TimelineAsset();
                AssetDatabase.CreateAsset(newPlayableDirector, timeLineFullPath);
                AssetDatabase.Refresh();