2025-03-26 00:02:56 +08:00

587 B

#unity/白日梦/代码缓存

using System.Collections.Generic;
using Sirenix.OdinInspector;
using Sirenix.OdinInspector.Editor;

public class PushEditor : OdinEditorWindow
{

    private List<string> mylist;
    public PushEditor(List<string> list)
    {
        files = list;
    }

    [LabelText(""), OnStateUpdate("@$property.State.Expanded = true")]
    public List<string> files;
    
    [Button("提交", ButtonSizes.Gigantic)]
    public void PushFile()
    {
    }

    [Button("暂不提交", ButtonSizes.Gigantic)]
    public void Close()
    {
        
    }
}