1.1 KiB
1.1 KiB
#安卓
public static void RestartApplication() {
Activity activity = UnityPlayer.currentActivity;
Context context = activity.getApplicationContext();
// 方法1
Intent intent = context.getPackageManager().getLaunchIntentForPackage(context.getPackageName());
// intent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
// context.startActivity(intent);
// android.os.Process.killProcess(android.os.Process.myPid());
// 方法2
// Intent intent = context.getPackageManager().getLaunchIntentForPackage(context.getPackageName());
// intent.addFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP);
// context.startActivity(intent);
// 方法3
// ActivityManager manager = (ActivityManager)context.getSystemService(Context.ACTIVITY_SERVICE);
// manager.killBackgroundProcesses(context.getPackageName());
// 方法4 √
Intent restartIntent = Intent.makeRestartActivityTask(intent.getComponent());
context.startActivity(restartIntent);
System.exit(0);
}